JimLes
Well-Known Member
I hate the artificial attempts to make game endings "more exciting." I wish the league would do something about that.
For example, this is exciting. Took a year off my life, but watching it at the time, it was incredibly exciting.
You know what's not exciting? A team is up 7 with 45 seconds to go and they just grab a defensive rebound. The other team proceeds to foul the rest of the way and heave threes as soon as they get the ball. Oh, and they also call a timeout every damn time they get the ball so they can set up a play that will involve their best wing player throwing up a contested three. And even though we all know that team A is going to win because, for crying out loud, they have a lead greater than two possessions with 45 seconds to go, we are now going to wait 5 or more minute to get confirmation of that, because Team B refuses to acknowledge just how astronomical their odds of pulling out a win here are. You have to be T-Mac against the Spurs. Team A will inevitably inbound to their best freethrow shooter, you are not going to get 4-point plays like McGrady did, and all of us watching will have an unnecessarily unpleasant experience.
Couple of things that would change this. I like the idea of not being able to call a timeout unless the ball is out of play. I would also support a general reduction in timeouts. Maybe one or two per quarter per team. I would also love to see a rule that says no timeouts in the last minute of the game. Just play the game out. If you need timeouts to draw up plays down 1 with 10 seconds to go, what are you doing in team practices then? How do you not already have this worked out and planned for?
I also hate how fouls to stop the clock are treated like regular fouls. In any other situation, if you're not making a play at the ball, you get more than just two free throws. First 47 minutes of the game, it's not okay to just hack a guy(anymore, anyway) but in the last minute, it becomes okay because you're "stopping the clock." In the video above, the Jazz do eventually get the ball and run a lot of the clock out, before OKC foul Mitchell. Look at the video.
Two guys just swipe at him with sole purpose of sending him to the line. They're not trying to steal the ball. You can't reasonably make a claim that is an actual basketball play. That should be free throws and the ball on the side. That isn't exciting and it doesn't do anything for the game itself. It just means that what is at that point obviously a Jazz win gets delayed for another few minutes so Donovan can hit free throws and OKC can hurl another bad three because they hadn't missed enough already in that game.
For example, this is exciting. Took a year off my life, but watching it at the time, it was incredibly exciting.
You know what's not exciting? A team is up 7 with 45 seconds to go and they just grab a defensive rebound. The other team proceeds to foul the rest of the way and heave threes as soon as they get the ball. Oh, and they also call a timeout every damn time they get the ball so they can set up a play that will involve their best wing player throwing up a contested three. And even though we all know that team A is going to win because, for crying out loud, they have a lead greater than two possessions with 45 seconds to go, we are now going to wait 5 or more minute to get confirmation of that, because Team B refuses to acknowledge just how astronomical their odds of pulling out a win here are. You have to be T-Mac against the Spurs. Team A will inevitably inbound to their best freethrow shooter, you are not going to get 4-point plays like McGrady did, and all of us watching will have an unnecessarily unpleasant experience.
Couple of things that would change this. I like the idea of not being able to call a timeout unless the ball is out of play. I would also support a general reduction in timeouts. Maybe one or two per quarter per team. I would also love to see a rule that says no timeouts in the last minute of the game. Just play the game out. If you need timeouts to draw up plays down 1 with 10 seconds to go, what are you doing in team practices then? How do you not already have this worked out and planned for?
I also hate how fouls to stop the clock are treated like regular fouls. In any other situation, if you're not making a play at the ball, you get more than just two free throws. First 47 minutes of the game, it's not okay to just hack a guy(anymore, anyway) but in the last minute, it becomes okay because you're "stopping the clock." In the video above, the Jazz do eventually get the ball and run a lot of the clock out, before OKC foul Mitchell. Look at the video.
Two guys just swipe at him with sole purpose of sending him to the line. They're not trying to steal the ball. You can't reasonably make a claim that is an actual basketball play. That should be free throws and the ball on the side. That isn't exciting and it doesn't do anything for the game itself. It just means that what is at that point obviously a Jazz win gets delayed for another few minutes so Donovan can hit free throws and OKC can hurl another bad three because they hadn't missed enough already in that game.