Duck Rodgers
Well-Known Member
Anybody else just absolutely hate momentum killers in games? For instance, 3 examples of games I've played over the past few months:
Assassin's Creed Black Flag: First Assassins game I've ever played. Perfect game....I'm absolutely eating up the pirate theme. Eating up the stealth aspects. Then about 8 hours in you come to this point where you have to fight a fortress + a giant ship while sailing and it just absolutely kicks your *** if you haven't been doing a bunch of side quests to earn money, and raiding ships/finding supplies, and upgrading your boat a lot up until that point. So I would've had to spend 5 or 6 more hours playing that game just to side quest enough to have the money to buy the upgrades necessary to take down the ship/fortress. Not happening. The side quests weren't fun enough to justify that.
Super Mario 3D World: Fun game, easy game, you collect stars along the way - which I did as long as it was fun and I didn't have to really go out of my way to chase them down. But by the end of the game, you need 150 stars to get into the last castle. I had 100. It would have taken 3 or 4 hours to go back and collect the required amount. Not happening.
Rayman Legends. Kind of fun, would've been worth playing through, but same thing as Mario, you collect little creatures along your way and the levels remain locked unless want to spend hours collecting ****. Only got about 1/3 of the way through that one before the collecting become onerous. Not happening.
Assassin's Creed Black Flag: First Assassins game I've ever played. Perfect game....I'm absolutely eating up the pirate theme. Eating up the stealth aspects. Then about 8 hours in you come to this point where you have to fight a fortress + a giant ship while sailing and it just absolutely kicks your *** if you haven't been doing a bunch of side quests to earn money, and raiding ships/finding supplies, and upgrading your boat a lot up until that point. So I would've had to spend 5 or 6 more hours playing that game just to side quest enough to have the money to buy the upgrades necessary to take down the ship/fortress. Not happening. The side quests weren't fun enough to justify that.
Super Mario 3D World: Fun game, easy game, you collect stars along the way - which I did as long as it was fun and I didn't have to really go out of my way to chase them down. But by the end of the game, you need 150 stars to get into the last castle. I had 100. It would have taken 3 or 4 hours to go back and collect the required amount. Not happening.
Rayman Legends. Kind of fun, would've been worth playing through, but same thing as Mario, you collect little creatures along your way and the levels remain locked unless want to spend hours collecting ****. Only got about 1/3 of the way through that one before the collecting become onerous. Not happening.
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